Csantucci, on 07 July 2015 - 12:56 PM, said:
Carlo, may I ask a question. Reading the thread I notice AI being mentioned but no a "loose consist" engine that is driveable.
Would it be possible to include any engine that is listed in the activity ( it would need a CabView to be operable by the player)
Placing a loose engine in a yard to couple onto is considerably easier that inserting an AI train into the activity. I do that now, but of course have to couple to it to change cabs and use it as the player engine.