Elvas Tower: New Route Editor for Open Rails - Elvas Tower

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New Route Editor for Open Rails Build routes without msts Rate Topic: -----

#1821 User is offline   ebnertra000 

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Posted 01 December 2017 - 01:48 PM

Goku,

I've been placing roads for a couple hours and have yet to have any trouble with them. So it would seem you've fixed whatever problem I was having. Thanks!

#1822 User is offline   septf 

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Posted 03 December 2017 - 01:08 AM

Hello
impossible to go to the site of Goku I have this error : "500 Internal Server Error", and you?

cordially
Jean-Marc

Bonjour,

Impossible d'aller sur le site de Goku j'ai cette erreur : "500 internal Server error", and you ?
Cordialement
Jean-Marc

#1823 User is offline   Csantucci 

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Posted 03 December 2017 - 01:51 AM

Same problem. File not found.

#1824 User is offline   Simon E 

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Posted 03 December 2017 - 02:32 AM

View PostCsantucci, on 03 December 2017 - 01:51 AM, said:

Same problem. File not found.


There Must Be some problem on his site...

#1825 User is offline   Goku 

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Posted 03 December 2017 - 05:43 AM

My httpd server was down. Fixed.

#1826 User is offline   septf 

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Posted 03 December 2017 - 06:29 AM

It works thank you.

Cordially
Jean-Marc


Ça fonctionne merci

Cordialement
Jean-Marc

#1827 User is offline   xavivilla 

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Posted 03 December 2017 - 04:17 PM

View PostGoku, on 07 November 2017 - 02:16 PM, said:

0.693

- move platforms/carspawners markers etc. like other objects using mouse,


Should signals be able to move? or not yet

I only manage to move the shape but not the red pyramid.

http://www.railclub.org/xavivilla/imagen/moverseñal.jpg

#1828 User is offline   Goku 

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Posted 04 December 2017 - 04:13 AM

I'm not sure if it should be allowed.

#1829 User is offline   Csantucci 

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Posted 04 December 2017 - 04:21 AM

I'd say that for fine-positioning signals it should be allowed to move them. If it is easier, they could be moved only up to next tritem or next node.

#1830 User is offline   copperpen 

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Posted 04 December 2017 - 05:33 AM

The old MSTS AE allowed for the positioning of the red signal marker so it can be fine tuned. I have used it a couple of times to sort out signals that dropped to red too early thus forcing a SPAD on the player.

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