Elvas Tower: New Route Editor for Open Rails - Elvas Tower

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New Route Editor for Open Rails Build routes without msts Rate Topic: -----

#1811 User is offline   SP 0-6-0 

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Posted 29 November 2017 - 04:52 PM

Hmm, What is "Hack"? What site is the download on? Sounds like a useful editor program.

Robert

#1812 User is offline   ebnertra000 

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Posted 29 November 2017 - 05:25 PM

It's part of TSRE. There's a button or two for various 'hacks'

On a side note, I hope that aforememtioned NaN problem is solved fairly soon. I've had to revert to the MSTS RE to install roads, and I dearly miss TSRE

#1813 User is offline   Goku 

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Posted 30 November 2017 - 04:50 AM

Are you the same person who told about it on trainsim.com?

#1814 User is offline   ebnertra000 

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Posted 30 November 2017 - 05:52 AM

I'm afraid so. I've gone back to the MSTS RE for placing roads, but will immediately return to TSRE when I start crossing signals

#1815 User is offline   Goku 

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Posted 30 November 2017 - 06:16 AM

Your test route works fine for me. I can just press Z on the NaN road and it's properly added to TDB, so I can't check this bug.
But, you can try this version: http://koniec.org/ts...RE5_v0.6939.exe

0.6939

- TSRE will not crash on loading and not destroy route on save when TDB has NaN values. Instead warning is printed into the log file, and route is properly loaded and saved.
- Some checks that might prevent from new NaN values in TDB. I can't repeat the NaN bug, so don't know if it's final solution.


Also, I see that some of your road shapes are not placed correctly by TSRE (the shapes are a little shifted)?

Can you show me where can I download proper textures for these roads? I want to look on them in the future.

#1816 User is offline   ebnertra000 

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Posted 30 November 2017 - 08:28 AM

I use 32-bit versions, so 6939 won't do for me. I can try the save-exit thing, but I did have it corrupt a database once, probably on an older version.

As for textures, newroads is available at steam4me for sure, and probably TS as well. On some shapes the lines won't match up (a texture mapping issue, but overall, the shapes appear to line up

#1817 User is offline   Goku 

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Posted 30 November 2017 - 09:03 AM

Ok, I will prepare 32 bit version for you later today.

Quote

I can try the save-exit thing, but I did have it corrupt a database once, probably on an older version.

TSRE will destroy your route database files if you load and save route with NaN values. 0.6939 above has fix for it.

#1818 User is offline   Goku 

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Posted 30 November 2017 - 09:44 AM

New version: http://koniec.org/ts...SRE5_v0.694.exe
32 bit: http://koniec.org/ts...5x32_v0.694.exe

0.694

- small weather transitions are properly loaded and saved
- fix for geo terrain data loading for south

#1819 User is offline   marcuskiwi 

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Posted 30 November 2017 - 04:02 PM

View PostGoku, on 30 November 2017 - 09:44 AM, said:

New version: http://koniec.org/ts...SRE5_v0.694.exe
32 bit: http://koniec.org/ts...5x32_v0.694.exe

0.694

- small weather transitions are properly loaded and saved
- fix for geo terrain data loading for south



Thank you very much Goku that solved my geo data loading just fine
Mike

#1820 User is offline   Goku 

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Posted 01 December 2017 - 01:15 PM

http://koniec.org/ts...RE5_v0.6942.exe

- fixed bug when transfer object didn't updated when terain heightmap painting on new terrain renderer used

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