Elvas Tower: New Route Editor for Open Rails - Elvas Tower

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New Route Editor for Open Rails Build routes without msts Rate Topic: -----

#1681 User is offline   SP 0-6-0 

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Posted 02 August 2017 - 04:37 PM

CPU speed and Video Card make a big difference.

Robert

#1682 User is offline   Goku 

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Posted 03 August 2017 - 03:00 AM

Sorry for my absence, but I moved to Belgium and not set my desk yet.

#1683 User is offline   espee 

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Posted 03 August 2017 - 03:57 AM

Sorry if this has been asked before, but with 169 pages it's a bit too much to read thru...

I am having trouble with Dynamic Track. When I place it, it is reversed, when you extend it, it goes back over the all ready placed track.

I have tried searching with Google to find any info on TSRE5 and dynamic track to no avail. The best I get is a thread but not an individual post(s).

I have the Manual open all the time but Dynamic Track is not mentioned ?

Is there a specific way or key press to get DT to snap at the correct end ?

#1684 User is offline   Garry 

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Posted 03 August 2017 - 04:53 AM

I have this problem as well, and have not found a solution.
Delete the misbehaving track piece.
Save the route.
Close then reopen TSRE5 and start with your dynamic track.
All should work OK, but you will find a bit later on that the problem is back. I do not know what triggers it going wrong.
Garry

#1685 User is offline   espee 

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Posted 03 August 2017 - 05:38 AM

Quote

I have this problem as well, and have not found a solution.
Delete the misbehaving track piece.
Save the route.
Close then reopen TSRE5 and start with your dynamic track.
All should work OK, but you will find a bit later on that the problem is back. I do not know what triggers it going wrong.
Garry


Thanks for that, will give it a go.

#1686 User is offline   steved 

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Posted 03 August 2017 - 06:09 AM

View PostGoku, on 03 August 2017 - 03:00 AM, said:

Sorry for my absence, but I moved to Belgium and not set my desk yet.

Goku,

Thanks for the heads up.
I was beginning to wonder if everything was okay.
Belgium is nice this time of year.

Steve

#1687 User is offline   conductorchris 

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Posted 03 August 2017 - 07:38 AM

Goku, best wishes for your move.
Christopher

#1688 User is offline   vince 

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Posted 03 August 2017 - 10:15 AM

Re: Dynamic Track ...
1. Place DT section; If it starts extending in wrong direction, grab the DT with mouse and re-attach to where you want. It now should extend in the correct direction.
2. Pressing the Reset Rot button when failure happens also seems to correct the problem.

regards,
vince

#1689 User is offline   espee 

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Posted 03 August 2017 - 10:24 AM

Thanks Vince, I have tried it since a restart and it works as it should, but will also try your method should the problem occur again.

I did try re-attaching once and while it was good enough for a TDB it was a really bad joint...

One thing I did not try was pressing R and rotating it manually thru 180 deg ?

I think I might just try to avoid using it...

#1690 User is offline   WaltN 

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Posted 04 August 2017 - 03:54 AM

View PostSP 0-6-0, on 02 August 2017 - 04:37 PM, said:

CPU speed and Video Card make a big difference.

Robert

So you too doubt the credibility of my assertion that my issue is NOT a performance problem. Take a look at my Digital Storm system:

Attached File  Delta.speccy.jpg (104.11K)
Number of downloads: 7

Beyond that, none of my other 3D graphics applications (or games) -- some of which were written by me -- exhibit that problem, including Unity's editor (with a much more complex scene like Viking Village).

I ask only that you hold off on your performance prognostications until Goku gets a chance to comment on my problem.

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