atsf37l, on 10 September 2014 - 12:30 PM, said:
Acting like a newbie here but could you perhaps define one and three for us who ride the footplate, not being the 'other' kind of 'engineer?' :pardon: :rolleyes:
"Use large address aware binaries" enables Open Rails to use 4GB of virtual address space instead of the normal limit of 2GB, if you're running a 64bit version of Windows (which most people not on Windows XP are). The virtual address space limit is what causes Open Rails to run out of memory before your machine has run out and therefore doubling this limit can allow much more scenery and detail to be loaded at a time.
"Use model instancing" enables Open Rails to take advantage of a GPU feature which renders multiple copies of the same thing (think the same house model repeated along a street, or individually planted identical trees, etc.) using just 1 call, rather than 1 call per item. It uses a little bit more memory to do this, but saves a fair amount of CPU, which is typically the bottleneck in Open Rails at present.
To disc: If other people are also happy enabling "Use large address aware binaries" and "Use model instancing" by default, great, we'll do that. I just wasn't confident that we were all happy enough with the settings (well, mostly instancing).