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3D Cabs Rate Topic: -----

#591 User is online   Csantucci 

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Posted 06 April 2020 - 10:15 AM

View Postsuperheatedsteam, on 06 April 2020 - 08:57 AM, said:

The Open Rails manual would be the logical location. I have been reading through the 3D cab building section over the last couple of days and will write up what I found missing or unclear and submit for inclusion in the manual.

Cheers,

Marek.

Hi Marek,
thanks for that.

#592 User is offline   Hamza97 

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Posted 18 April 2020 - 09:04 PM

Hii Everyone .... !!

I am building a 3D Cab for the Electric locomotive WAP7 class used on Indian Railways .., Unfortunately I am stuck on combined power cum dynamic handle ... :( In real life .., the handle is notch less with smooth movements in both traction and dynamic braking mode .., I tried implementing same in Open Rails unfortunately it doesn't work and whenever I click on throttle and drag it ., instead of smooth increments it jumps to either 100% throttle or 100% braking ... :o

For animation I have Frame 0 for full throttle,
Frame 1 for slight throttle .,
Frame 2 for IDLE / 0
Frame 3 for slight braking ...,
Frame 4 for full braking ...

and here is CVF entry I made ::

		CombinedControl (
			Type ( CP_HANDLE COMBINED_CONTROL )
			Position ( 206 350 58 86 )
			Graphic ( x.ace )
			Style ( NOT_SPRUNG )
			MouseControl ( 1 )
			NumFrames ( 5 5 0 )
			NumPositions ( 5 0 1 2 3 4 )
			NumValues ( 5 1.0 0.55 0.5 0.45 0 )
			Orientation ( 0 )
			DirIncrease ( 0 )
			ScaleRange ( 0 1 )
		)



and here is engine controllers section ::

    EngineControllers (
        Throttle ( 0 1 0.025 0
            NumNotches ( 0 )
        )
        Brake_Train ( 0 1 0.05 0.20
                NumNotches ( 11
                    Notch ( 0.0  0 TrainBrakesControllerReleaseStart )
                    Notch ( 0.2  0 TrainBrakesControllerNeutralhandleOffStart )
                    Notch ( 0.25 1 TrainBrakesControllerGraduatedSelfLapLimitedHoldingStart )
                    Notch ( 0.30 0 Dummy )
                    Notch ( 0.40 0 Dummy )
                    Notch ( 0.50 0 Dummy )
                    Notch ( 0.60 0 Dummy )
                    Notch ( 0.70 0 Dummy )
                    Notch ( 0.80 0 Dummy )
                    Notch ( 0.95 0 Dummy )
                    Notch ( 1.0 1 TrainBrakesControllerEmergencyStart )
                )
        )
        Brake_Engine ( 0 1 0.125 0 
            NumNotches ( 1
                  Notch( 0  1 Dummy )
              )
        )
        Brake_Dynamic ( 0 1 0.0125 0 
            NumNotches ( 0 )
        )
        Combined_Control( 0 1 0.5 0.5 throttle dynamic )




Any pointers would be useful .., Thanks ... And Be Safe ... !!

#593 User is online   Csantucci 

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Posted 18 April 2020 - 11:02 PM

Have you tried setting STYLE to SPRUNG?
Does your setting work on a 2D cab?

#594 User is offline   mrmosky 

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Posted 19 April 2020 - 01:54 AM

View PostHamza97, on 18 April 2020 - 09:04 PM, said:



For animation I have Frame 0 for full throttle,
Frame 1 for slight throttle .,
Frame 2 for IDLE / 0
Frame 3 for slight braking ...,
Frame 4 for full braking ...




Hi Hamza,

Are you saying that you only have four animation steps in your model of this control? If that is true, then it will not be a smooth movement. I am using 16 animation steps on throttle controls.

Geoff

#595 User is offline   Hamza97 

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Posted 19 April 2020 - 03:17 AM

Quote

Have you tried setting STYLE to SPRUNG?


Would try it ....

Quote

Does your setting work on a 2D cab?


Have not made a 2D Cab .., only 3D ..

Quote

Are you saying that you only have four animation steps in your model of this control? If that is true, then it will not be a smooth movement. I am using 16 animation steps on throttle controls.


Yes 4 animation steps ...., I would try increasing the animation frames and see if it works ... :sign_thanks:

#596 User is offline   mrmosky 

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Posted 19 April 2020 - 04:57 AM

View PostHamza97, on 18 April 2020 - 09:04 PM, said:


)
Combined_Control( 0 1 0.5 0.5 throttle dynamic )





Also, if I am reading this entry in the .eng file correctly, you are specifying Range 0-1, 0.5 steps, and start position 0.5 which would be not what you want. Try 0 1 0.1 0.2 to see if that makes any difference.

Geoff

#597 User is offline   superheatedsteam 

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Posted 19 April 2020 - 07:30 PM

The Combined_Control( 0 1 0.5 0.5 throttle dynamic ) values are the default for the MSTS Dash9 and what I used for my combined control as my locomotive was similar.

I have tested the 0.1 and 0.2 values and this made the combined controller act incorrectly with the animation sequence in game dropping frames and starting in Dynamic 7 instead of Idle.

The Combined_Control on my locomotive has 8 notches forward for power. Idle notch in the middle. Back from Idle a 'setup' notch, then 8 notches of dynamic braking to rear, like the default MSTS Dash9.

Settings for my loco below for your reference.

From ENG file:

Combined_Control( 0 1 0.5 0.5 throttle dynamic )

From CVF file:

CombinedControl (
Type ( CP_HANDLE COMBINED_CONTROL )
Position ( 0 1 0.5 0.5 )
Graphic ( blank.ace )
Style ( NONE )
MouseControl ( 1 )
NumFrames ( 18 6 3 )
NumPositions ( 18 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 )
NumValues ( 18 0 0.0625 0.125 0.1875 0.25 0.3125 0.375 0.4375 0.5 0.55555 0.6111 0.66665 0.7222 0.77775 0.8333 0.88885 0.9444 0.99995 )
Orientation ( 1 )
DirIncrease ( 1 )
)

The .S file has 18 frames of animation.

Frame 0 has the combined lever at the rear most position being 'Dynamic 8'. Each frame increments 1 notch until Frame 17 that has the controller in the front most position Being 'Run 8'

If the animation is to coarse, you may need to add more animation frames.

Cheers,

Marek.

#598 User is offline   Hamza97 

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Posted 19 April 2020 - 07:39 PM

Quote

Also, if I am reading this entry in the .eng file correctly, you are specifying Range 0-1, 0.5 steps, and start position 0.5 which would be not what you want. Try 0 1 0.1 0.2 to see if that makes any difference.


Actually if I remember correctly.., the first "0.5" is the SPLIT VALUE which tells game where the split between TRACTION and BRAKING occurs .., I would have to check again though .. maybe I am wrong ... :o

Quote

The Combined_Control( 0 1 0.5 0.5 throttle dynamic ) values are the default for the MSTS Dash9 and what I used for my combined control as my locomotive was similar.


Actually controller with NOTCHES is not an issue .,,, My previous cab was an EMD loco only with standard 8 Notch Power / Braking combined handle and it worked perfectly ... The main issue is that this controller is NOTCHLESS ... which is where issue is present ... I would try all of above suggestion and see if it helps ... :sign_thanks:

#599 User is offline   Hamza97 

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Posted 20 April 2020 - 09:11 PM

Hello Folks ... !! GOOD NEWS ... !!! :dance3: :jumpy:

Combined controller is now working properly now .... !!! :yahoo:

Frame 0 :: Full Throttle >>>>> Frame 50 :: Full braking ... !!

CVF entry ::

		CombinedControl (
			Type ( CP_HANDLE COMBINED_CONTROL )
			Position ( 206 350 58 86 )
			Graphic ( x.ace )
			Style ( NOT_SPRUNG )
			MouseControl ( 1 )
			NumFrames ( 51 0 50 )
			NumPositions ( 21 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50)
			NumValues ( 3 1.0 0.5 0 )
			Orientation ( 0 )
			DirIncrease ( 0 )
			ScaleRange ( 0 1 )
		)



Thank you everyone for inputs .... :sign_thanks:

#600 User is offline   VAPOR3D 

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Posted 29 May 2020 - 06:52 AM

Hi!

Is it possible to set a control for the 3d cabin of the doors differentiated between right and left side doors?

I understand the use of DOORS_DISPLAY:0:0 but it's not a control and it doesn't differentiate between right and left side doors.

Thank you!

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