"Glowing track"
#1
Posted 14 December 2013 - 09:05 PM
Thanks.
#2
Posted 15 December 2013 - 03:35 AM
#3
Posted 15 December 2013 - 01:55 PM
#4
Posted 15 December 2013 - 02:28 PM
railguy, on 15 December 2013 - 01:55 PM, said:
It happens without snow as well. Looks like the track textures in those locations are using a day shader for some reason. If you run into Bedford towards Louisville, the first one is a switch that is half day and half night, day on the straight, night on the diverge.
#5
Posted 15 December 2013 - 02:44 PM
#6
Posted 16 December 2013 - 01:28 AM
Regards,
Rob Roeterdink
#7
Posted 16 December 2013 - 06:09 AM
I think it can also be related to the tracks when they are replaced by Dynatrack to make the superelevation...
Here's 2 screenshots at Ústí nad Labem on the Czech payware route Trať 321 at around 20H:
http://i42.tinypic.com/149cw91.png
http://i40.tinypic.com/x6emar.png
Now during daytime:
http://i43.tinypic.com/2im3jq.png
http://i42.tinypic.com/nqzq6c.png
Since that it's known that it is not possible to have two different dynamic tracks (for different textures, I mean), I believe this is what happens...
#8
Posted 16 December 2013 - 07:20 AM
PA1930, on 16 December 2013 - 06:09 AM, said:
I think it can also be related to the tracks when they are replaced by Dynatrack to make the superelevation...
Yeah, superelevation uses dyntrack which, for some reason, was setting "enable night textures" on the ballast (but not the rails). It only actually has any effect on this route because there are night versions of the track textures... but it shouldn't be enabled, AFAICT.
Fixed in X.1890.
#9
Posted 16 December 2013 - 08:06 AM
http://i39.tinypic.com/mj0neg.png
#10
Posted 20 December 2013 - 02:24 PM
Thanks.