Elvas Tower: TRK file edit for mountains - Elvas Tower

Jump to content

  • 2 Pages +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

TRK file edit for mountains Rate Topic: -----

#11 User is offline   charlie 

  • Engineer
  • Group: Status: First Class
  • Posts: 722
  • Joined: 17-February 04
  • Gender:Male
  • Location:Maryland, USA
  • Simulator:MSTS
  • Country:

Posted 27 January 2013 - 08:28 AM

View Postcaptain_bazza, on 26 January 2013 - 08:22 PM, said:

I'm going to spike this thread which is new information available to add to the knowledgebase. Please feel free to expand on the topic and post your findings here.

More of Andre's Distant, uh Memories...
The fog out at the 2000 meter standard tile visibility limit has the purpose of obscuring the abrupt ending of the Universe out there. If you have Distant Mountains, the fog in that region transitioning from std tile terrain mesh to DM terrain mesh is totally undesirable, so the Mountains toggle in the TRK file takes it away. In the early days we knew little about DM's, and most folks were not even aware that a couple of default routes had them. Those that were aware wondered why we were given no ability to generate them in the RE.

With the upgrade of DEMEX from v0.6 to v1.0 in February 2002, we could finally get at DM's if we registered. I did on 20 Feb 2002. :bigboss: A few folks began to wonder why TRK files were given a new date and tilestamp when DM's were generated. This was easily traced to flipping the Mountains toggle. I cannot remember exactly when, but a little bit later somebody wondered what would happen if you flipped the toggle in a route that had no DM's. And that's was it; the 2000 m fog lifts. So at least a few route builder types have been aware of this one for over a decade...

regards,
charlie

#12 User is offline   Genma Saotome 

  • Owner Emeritus and Admin
  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Group: ET Admin
  • Posts: 15,350
  • Joined: 11-January 04
  • Gender:Male
  • Location:United States
  • Simulator:Open Rails
  • Country:

Posted 27 January 2013 - 10:37 AM

Anybody know what the other bits do? Lotta zeros there to fiddle with....

#13 User is offline   wacampbell 

  • Member since Nov. 2003
  • Group: Fan: Traction Nuts
  • Posts: 2,346
  • Joined: 22-November 03
  • Gender:Male
  • Location:British Columbia, Canada
  • Country:

Posted 27 January 2013 - 10:43 AM

View PostGenma Saotome, on 27 January 2013 - 10:37 AM, said:

Anybody know what the other bits do? Lotta zeros there to fiddle with....

I am pretty sure its just a boolean value. 0 is false. Anything else is true.

#14 User is offline   captain_bazza 

  • Chairman, Board of Directors
  • PipPipPipPipPipPipPipPipPipPipPip
  • Group: ET Admin
  • Posts: 13,927
  • Joined: 21-February 06
  • Gender:Male
  • Location:Way, way, way, South
  • Simulator:MSTS & OR
  • Country:

Posted 27 January 2013 - 05:45 PM

Quote

0 is false. Anything else is true.

Logic that is not used in the banking industry, eh?

Cheers Bazza

#15 User is offline   Noisemaker 

  • Executive Vice President
  • Group: Status: Elite Member
  • Posts: 3,354
  • Joined: 02-August 07
  • Gender:Male
  • Country:

Posted 27 January 2013 - 08:57 PM

:fiesta: True Captain, so true.

Okay, now this is weird Larry. As I just dug out and installed my original fresh off the press MLT KHP CD and installed it. It's set to 000001 right off the bat. I had Distant mountains on this time, and looked good. Taking the option off and Save, still leaves the TRK at '1'. Now did you get the route when it became 'free'? Kinda cheap if Andy set it to '0' so KHP2 and others looked that much better then in Screen Grabs and such.

But just to let folks know who purchased MLT 'glass mastered CD's' of KHP (those were the days for best quality!) it's already preset to 000001.

#16 User is offline   Larry_M 

  • Fireman
  • Group: Status: Active Member
  • Posts: 146
  • Joined: 08-February 08
  • Gender:Male
  • Simulator:MSTS
  • Country:

Posted 28 January 2013 - 02:33 AM

View PostNoisemaker, on 27 January 2013 - 08:57 PM, said:

:bigboss: True Captain, so true.

Okay, now this is weird Larry. As I just dug out and installed my original fresh off the press MLT KHP CD and installed it. It's set to 000001 right off the bat. I had Distant mountains on this time, and looked good. Taking the option off and Save, still leaves the TRK at '1'. Now did you get the route when it became 'free'? Kinda cheap if Andy set it to '0' so KHP2 and others looked that much better then in Screen Grabs and such.

But just to let folks know who purchased MLT 'glass mastered CD's' of KHP (those were the days for best quality!) it's already preset to 000001.


My copy was also preset at 000001. I was only using KHP1 as an example to show the difference between the two settings for anyone creating a route or that has an older route with distant Mountains that is not set at 000001.

#17 User is offline   JohnS 

  • Fireman
  • Group: Status: Active Member
  • Posts: 231
  • Joined: 03-July 12
  • Gender:Male
  • Location:Portage, IN
  • Simulator:OR, MSTS, Railworks
  • Country:

Posted 28 January 2013 - 03:01 AM

I have some payware routes that have a "2" in that spot. I'm not sure what that effect does.

  • 2 Pages +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users