Elvas Tower: Some OR shots of Silverton - Elvas Tower

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Some OR shots of Silverton Rate Topic: -----

#1 User is offline   thegrindre 

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Posted 27 May 2010 - 03:49 PM

I can't take a screenshot worth a d***. I've owned about 3 cameras in my lifetime which lasted maybe a few months at best. I either gave them away or lost 'em. Photography is not my 'thing' but I still like to try once in awhile sooooo, here's Silverton;

Attached Image: sil63.jpg

Attached Image: sil62.jpg

Attached Image: sil64.jpg



Attached Image: flyinghi.jpg

#2 User is offline   CrisGer 

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Posted 29 May 2010 - 06:17 AM

I tried to run in this route, but for some reason OR wont complete setting up the route, i think it does not like a texture possibly of some of the tree replacements i use, i will try again later and write down the error codes as i dont know how to save them, once i get that full error popup the screen freezes and i cant copy it.... but it will be interesting to see what is up. Nice pics.

#3 User is offline   longiron 

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Posted 29 May 2010 - 06:26 AM

View PostCrisGer, on 29 May 2010 - 06:17 AM, said:

i will try again later and write down the error codes as i dont know how to save them, once i get that full error popup the screen freezes and i cant copy it....


By default, OR writes a error log file called OpenRailsLog.txt to your desktop.
chrisvw

#4 User is offline   CrisGer 

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Posted 29 May 2010 - 09:45 AM

ah ha, there it is. Should I send it in? is it helpful?

Looks like it did not like Captn B's K27 454....

#5 User is offline   copperpen 

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Posted 29 May 2010 - 11:40 AM

The 454 is fine, it is the tender eng file that OR spits the dummy on. It needs to be turned into a wag file with Tender as the type, and remove the entire engine section of the file.

#6 User is offline   CrisGer 

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Posted 29 May 2010 - 03:40 PM

View Postcopperpen, on 29 May 2010 - 11:40 AM, said:

The 454 is fine, it is the tender eng file that OR spits the dummy on. It needs to be turned into a wag file with Tender as the type, and remove the entire engine section of the file.


ah ha, ok, i will try that, i had wondered why that was an ENG file....i am sure the Captn had reasons for that, just did not know what they were. I will see what i can do, trial and error as i have not done this before.

how does this look: (and i attached a ZIP of the edited WAG in case some can check this for me, i really love this engine and would like to test OR with it...

Quote

SIMISA@@@@@@@@@@JINX0D0t______

Wagon ( BZZ_USNG3_K27_454Td
Name ( "BZZ_USNG3_K27_454Td" )
comment( animated coal tender K27 454 ver.1.0 18 Aug 2009)
Type ( Tender )
WagonShape ( BZZ_USNG3_K27_454Td.s )
Size ( 2.0m 2.5m 6.6m )
CentreOfGravity ( 0m 1.17m 0m )
Centre ( 0m 0m 0m )

Mass ( 37.8t )
InertiaTensor ( Box (2.0m 2.5m 6.0m) )
Comment ( Rear )
Coupling (
Type ( Automatic )
Spring (
Stiffness ( 1.4e6N/m 4.8e6N/m )
Damping ( 1.3e6N/m/s 3.8e6N/m/s )
Break ( 5.4e7N 5.4e7N )
r0 ( 10cm 10cm )
)
CouplingHasRigidConnection ( 1 )
Velocity ( -0.1m/s )


Comment ( Front )
Coupling (
Type ( Automatic )
Spring (
Stiffness ( 1.4e6N/m 4.8e6N/m )
Damping ( 1.3e6N/m/s 3.8e6N/m/s )
Break ( 5.4e7N 5.4e7N )
r0 ( 10cm 10cm )
)
CouplingHasRigidConnection ( 1 )
Velocity ( -0.1m/s )

)
)


Adheasion ( 0.2 0.4 2 0 )
DerailRailHeight ( 10cm )
DerailRailForce ( 240kN )
DerailBufferForce ( 450kN )
WheelRadius ( 0.3556m )
NumWheels ( 4 )
comment ( 1600N/m/s 0 15.5mph 0.5N/m/s2.8)

Friction (
958.1N/m/s -0.16 5.0mph 5.572N/m/s 1.619
5.1N/rad/s 1 -1rad/s 0 1
)

BrakeEquipmentType( "Triple_valve, Auxilary_reservoir, Emergency brake reservoir, Handbrake" )
BrakeSystemType( "Air_single_pipe" )
MaxBrakeForce( 20kN )
EmergencyBrakeResMaxPressure( 70 )


MaxHandbrakeForce( 20kN )
NumberOfHandbrakeLeverSteps( 100 )

TripleValveRatio( 2.5 )
MaxReleaseRate( 15 )
MaxApplicationRate( 3.5 )
MaxAuxilaryChargingRate( 5 )
EmergencyResCapacity( 7 )
EmergencyResChargingRate ( 5 )
BrakeCylinderPressureForMaxBrakeBrakeForce( 50 )

Lights ( 1
Light (
comment( Flickering firebox )
Type ( 0 )
Conditions (
Headlight ( 0 )
Unit ( 0 )
)
FadeIn ( 0.5 )
FadeOut ( 0.7 )
Cycle ( 0 )
States ( 2
State (
Duration ( 0.05 )
LightColour ( 80FFC231 )
Position ( -0.0 0.3 4.3 )

Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.9)
)
State (
Duration ( 0.052 )
LightColour ( 80ffffff )
Position ( -0.0 0.3 4.3 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.9 )

)
)
)
)


Sound ( "genfreightwag14.sms" )

)

Attached File(s)



#7 User is offline   captain_bazza 

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Posted 29 May 2010 - 06:32 PM

I have to revert to a WAG for the tender of the test loco 501, however, the ((BM)) still works, but somewhat speeded, but not too bad. The WAG tender should be in the latest OR test upload....but, and I emphasis the 'but', do not substitute this WAG version of the tender for the original OR test 454 loco. This will cause problems for the sim deciding which tender is which.

(IF you make a WAG for the tender for 454, keep it in the same folder. There may be problems with consists already made up unless you edit the consist and subsitute the tender versions.)

You can tell the WAG version by fact of the WAG, but also the tender name ends with -Tdr, the addition being the 'r'.

I do not recommend using the two short bogie cabooses with ENG either, there are issues with them as well. MSTS was quick happy to accept somethings that OR isn't and this is to be expected. Any OR specific MPU or wagons I release for OR will include 'OR' in the file names.

Basically, the OR version of 454 is not longer being worked on, it is still a good model for OR. My future experimental transition work will be done on 501 - purely for logistical reasons.

More than likely I'll make no further MSTS only locos, it's not written in stone, though, so it is likely that any future Mikados will be to OR standard and wont load into MSTS.

Cheers Bazza

#8 User is offline   CrisGer 

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Posted 29 May 2010 - 06:48 PM

OK Captain, i ran the new engine in OR and it looks great, BZZ_USNG3-K35-ORtestB55, ORSilverton Test pics follow and thanks for those details on the Tender WAG situation.

Much appreciated.

http://img241.imageshack.us/img241/4227/orsilverton1.jpg

http://img717.imageshack.us/img717/4591/orsilverton3.jpg

http://img687.imageshack.us/img687/6340/orsiverton2.jpg

http://img210.imageshack.us/img210/2236/orsilverton5.jpg

http://img535.imageshack.us/img535/2663/orsilverton4.jpg

#9 User is offline   captain_bazza 

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Posted 29 May 2010 - 07:21 PM

That last pic is a beauty, Cris. Thanks for sharing.

Cheers Bazza

#10 User is offline   CrisGer 

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Posted 29 May 2010 - 08:10 PM

She is a beautiful engine....i know we have to wait for some of the effects to be activated..but ....

i just had to peek:


http://img193.imageshack.us/img193/5656/steamingalongtheanimas.jpg

http://img16.imageshack.us/img16/2910/steamingtosilverton.jpg

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