Wind shields and other (small) detail added brings us to beta 3.2, still a work in progress, as I work my way through an imaginary list of things-to-do.
Cheers Bazza
Test running the K27 in OR Some observations from modeler's perspective.
#22
Posted 12 March 2010 - 08:08 PM
That shape has been further upgraded, but I'll still class it as beta 3.2. More nuts n bolts, fixed some objects, but above all, having fun.
Cheers Bazza
Cheers Bazza
#23
Posted 12 March 2010 - 09:21 PM
#24
Posted 12 March 2010 - 10:55 PM
Off for a test run in OR.
42,552 polys.
Cheers Bazza
Added later: no problems!!
42,552 polys.
Cheers Bazza
Added later: no problems!!
#25
Posted 13 March 2010 - 01:55 AM
Continuing various tweaks for beta 3.3.
Cheers Bazza
Cheers Bazza
#26
#27
Posted 13 March 2010 - 04:44 PM
and the bell has a other texture (or is it just me?)
#29
Posted 17 March 2010 - 02:20 AM
The next version b3.3 will be the final beta.
The loco will then be released as BZZ-USNG3-OR-K27-454, with numbered tender. Then, as indicated in another thread, the next experiment will be a K37, road number undecided; with doghouse tender.
Thanks for the interest shown here and at UKTS in the project.
Cheers Bazza
The loco will then be released as BZZ-USNG3-OR-K27-454, with numbered tender. Then, as indicated in another thread, the next experiment will be a K37, road number undecided; with doghouse tender.
Thanks for the interest shown here and at UKTS in the project.
Cheers Bazza
#30
Posted 17 March 2010 - 07:48 AM
I am greatly anticipating the K-37. A K-28 would also be nice but, I will settle with what I get :sign_rockon:! Especially as modeling these thing are far outside my computer skills.