To All New Members Welcome to Elvas Tower
#21
Posted 10 February 2016 - 01:12 PM
#22
Posted 13 April 2017 - 12:55 PM
#23
Posted 14 April 2017 - 01:28 AM
Sparky, on 13 April 2017 - 12:55 PM, said:
Hi'ya Sparky, welcome to ET. As a veteran user of MSTS you no doubt have the usual battle scars to prove it. Curious about your nick... does it come from that iconic record of the 1950s, "Sparky and the Talking Train"?
Cheers & Good Wishes
Bazza.
#24
Posted 14 April 2017 - 08:32 AM
I'm hoping to learn enough about Open Rails to get the kind of performance i wished I could have had from MSTS. Just set up a new PC- well, new to me anyway, so i should have sufficient hardware. Now, if i can just work out the "knowledge & understanding" part. I've always had a passion for trains - how could one not? My grandfather's postwar Lionel consumes all physical available space at the moment, so any expansions need to be "virtual", simulator ones.
#25
Posted 14 April 2017 - 02:52 PM
#26
Posted 16 April 2017 - 10:26 AM
#27
Posted 16 April 2017 - 10:56 AM
http://msts.steam4me...s/xtra_mem.html
This was very simple to do and there was quite a noticeable difference in performance.
#28
Posted 16 April 2017 - 01:40 PM
The switches can be used in combination eg...\train.exe -mem:1536 -vm:w
"C:\Program Files\Microsoft Games\Train Simulator\train.exe"
...\train.exe for playing train sim in full screen environment
...\train.exe -mem:1536 for playing MSTS full-screen with memory allocation in megs per Bin modification
...\train.exe -vm:w for playing MSTS in a window
...\train.exe -perflog for creating a performance log file in root directory of Train Sim
...\train.exe -toolset opens msts editor
****NOTE: forwardslash used on following switches***** these are used AFTER any parameter switch containing a - minus
...\train.exe /timeacceleration opens with time acceleration feature --- (Ctrl+T increases and Ctrl+Shift+T decreses time acceleration)
...\train.exe /anisotropic activates anisotropic filtering if supported by 3D graphics card
...\train.exe /fsaa activates full-scene anti-aliasing if supported. (Adding this switch renders the view at a higher resolution and then samples it back down to the resolution you have chosen--it can slow down performance quite significantly but can also reduce jagged edges and improve the general appearance of the view.)
...\train.exe /fsaa /anisotropic activates both full-scene antialiasing and anisotropic filtering. (Adding this switch improves the filtering used to render the textures, particularly on polygons that are almost perpendicular to the screen. Note: Be aware that by using a shortcut to train.exe you bypass any options selected in the Troubleshooting menu. If you need to reproduce the effect of these options you can add the following switches: all the parameters )
/forcemaskz -- Smoke displays in block form.
/pixbias -- Text displays in block form.
/maxtex:256-- Textures are distorted.
/nofiltercab-- Seams are visible in cab cockpits.
/ttfblitfix -- Text is distorted or not displayed.
/skipsizecheck -- Skip texture size limit test.
/skipbiascheck -- Skip pixel behavior text.
/simpleclipping -- Snow causes game to crash or does not display.
\train.exe /fsaa /nofiltercab Depending on the precise implementation of full-scene anti-aliasing on your 3-D card you may see a seaming or tiling effect in the Cab views, in which case adding the switch /nofiltercab may help.
#30
Posted 04 July 2017 - 09:05 PM
Furrowed brow, scarred from beating against brickwall(s), various facial tics, aversion to sunlight, inability to hold a conversation with non-sim "others", irrational fear of open spaces, need for alcohol and comfort food. These are a few of our wonderful things. But don't let me put you off. Most of these afflictions don't kick in for at least 48 hours. Currently no known cure.
Cheers Bazza, comfortable in my new straightjacket and rubber room.
#32
Posted 18 July 2017 - 09:12 PM
Quote
Welcome aboard :sign_welcome: you will find a very friendly group of people here, we are all happy to help if you have any questions :D
#33
Posted 19 July 2017 - 01:42 PM
#34
Posted 24 July 2017 - 04:27 AM
Kirby
#35
Posted 24 July 2017 - 06:03 AM
I am very pleased to be able to be part of the ET membership board!
This post has been edited by LeoCanhoto: 24 July 2017 - 06:03 AM