Car Spawner Semi Rigs 1940 White WH-4 Semi Set Version 1.1
- File Name
- Car Spawner Semi Rigs 1940 White WH-4 Semi Set Version 1.1 by Guest
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- 18 August 2009 - 12:18 AM
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- 31 December 2010 - 06:17 AM
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Car Spawner Semi Rigs 1940 White WH-4 Semi Set Version 1.1
MSTS Scenery Object
August 19th, 2009
Original model by Frank Musick and Tim Muir
Original textures by Niko Moritz, used by permission and modified by Frank Musick and Tim Muir
Fixes a naming error that prevents the two different versions (car spawner vs Static) from being used in the same route. Also adds the texture file THorse.ACE left out of the last version.
These models are produced specifically for use with the MSTS car spawner. Unlike their more static counterparts these models combine the tractor and trailer into one unit. I am not familiar with the car spawner, but I'm pretty sure it would be difficult, if not impossible, to get the tractor and trailer to move together as they should. Trailers do not usually cruise the highways by themselves.
Although the textures used are the same ones used for the "seperate" version, I have included them here for the benefit of those who have not downloaded that model set.
These models are the second set of a series of low-poly alternatives to my previous attempts at MSTS truck models. There are eighteen models in this set. The rigs are short. There was no Interstate Highway system when these trucks existed, only two lane blacktop. The monster 18 wheelers we dodge on the interstates were decades in the future. I tried to use logos and artwork that companies used in the 1940's. The source of the information ranges far and wide from actual photos to collectible match covers. In many cases the colors could only be approximated. I am of the opinion that the general goal, trucks that look like trucks from the transition era of steam to diesel, was not completely missed.
The trucks are not perfect replicas of there full size counterparts. They were never intended to be. Details could have been added, but keeping the poly counts low was one of the other goals of this project. The textures were meant to make up for any deficiency in detail. To that end I sought the help of two extraordinary artists, Niko Moritz and Tim Muir.
Niko, a first class illustrator and modeler, was kind enough to grant his permission for the use of his artistry to texture this series of models. Tim is responsible for most of the modifications. He was able to morph Niko's work into many of the combinations that texture the trucks in this series. He also suggested or furnished important details for the models in what has come to be known as the "Moritz" model series. Tim has his own series of models inspired by Niko's renders that have extra details that add that Muir "touch". I'm not completely innocent, I did submit more than a few of the repaints and that "sunset" window tint.
Original File Name = 1940WH4SemiRigsCS.zip
MSTS Scenery Object
August 19th, 2009
Original model by Frank Musick and Tim Muir
Original textures by Niko Moritz, used by permission and modified by Frank Musick and Tim Muir
Fixes a naming error that prevents the two different versions (car spawner vs Static) from being used in the same route. Also adds the texture file THorse.ACE left out of the last version.
These models are produced specifically for use with the MSTS car spawner. Unlike their more static counterparts these models combine the tractor and trailer into one unit. I am not familiar with the car spawner, but I'm pretty sure it would be difficult, if not impossible, to get the tractor and trailer to move together as they should. Trailers do not usually cruise the highways by themselves.
Although the textures used are the same ones used for the "seperate" version, I have included them here for the benefit of those who have not downloaded that model set.
These models are the second set of a series of low-poly alternatives to my previous attempts at MSTS truck models. There are eighteen models in this set. The rigs are short. There was no Interstate Highway system when these trucks existed, only two lane blacktop. The monster 18 wheelers we dodge on the interstates were decades in the future. I tried to use logos and artwork that companies used in the 1940's. The source of the information ranges far and wide from actual photos to collectible match covers. In many cases the colors could only be approximated. I am of the opinion that the general goal, trucks that look like trucks from the transition era of steam to diesel, was not completely missed.
The trucks are not perfect replicas of there full size counterparts. They were never intended to be. Details could have been added, but keeping the poly counts low was one of the other goals of this project. The textures were meant to make up for any deficiency in detail. To that end I sought the help of two extraordinary artists, Niko Moritz and Tim Muir.
Niko, a first class illustrator and modeler, was kind enough to grant his permission for the use of his artistry to texture this series of models. Tim is responsible for most of the modifications. He was able to morph Niko's work into many of the combinations that texture the trucks in this series. He also suggested or furnished important details for the models in what has come to be known as the "Moritz" model series. Tim has his own series of models inspired by Niko's renders that have extra details that add that Muir "touch". I'm not completely innocent, I did submit more than a few of the repaints and that "sunset" window tint.
Original File Name = 1940WH4SemiRigsCS.zip
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