Elvas Tower: OPEN RAILS CB&Q Heavyweight Baggage and Mail Cars - Elvas Tower

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OPEN RAILS CB&Q Heavyweight Baggage and Mail Cars by midneguy 
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07 April 2016 - 05:56 PM
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07 April 2016 - 05:56 PM
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OPEN RAILS CB&Q Heavyweight Baggage and Mail Cars

Baggage Cars 1530, 1533, 1534

RPO Cars 1925, 1927, 1932

Mail Cars 2328, 2337, 2343

CARS PROVIDED IN "MID" AND "END OF TRAIN" (EOT) VERSIONS, AND ALSO TRADITIONAL AND "RIBBON" STYLE LETTERING

Research sources of note for this project:

Burlington Passenger Car Roster - 1869 - 1930's © 1987, by William Glick
Burlington Passenger Car Photo Album © 2007, by William Glick
Passenger Cars of the Burlington - 1869 to the 1930's © 1986, by William Glick

The BA-11 Class Baggage cars were built by American Car and Foundry for the CB&Q in January, 1918. These cars were numbered from 2325 to 2346.
The MB-20 Class RPO Cars were built by American Car and Foundry for the CB&Q in March, 1914. These cars were numbered from 1920 to 1934.
The MA-11 Class Mail cars were built by the Standard Steel Car Company for the CB&Q in December, 1922. These cars were numbered from 1525 to 1539.

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MODELING INFORMATION:

Heavyweight Coach Car models created in 3DCrafter Professional Edition, Version 9.1.1 (Build 1256). Post Processing of shape file performed with Shapefixer File Version 0.1.0.39 by Paul Gausden. Textures created using MS Paint, Photoshop Elements 6.0, Corel PaintShop Pro X5, and converted to .ace format by TGATool2A and/or AceIt by Scott Miller.

NOTE: These cars have been specifically built with re-lettering and re-numbering in mind. The lettering and numbers are applied to the cars in a separate FreightAnim shape file, and can be replaced by a custom made FreightAnim shape file as desired.


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INSTALLATION:

Unzip CB&Q_OR_HW_BagMail.zip to a temporary folder.

Move the folder named "CBQHvyBagMail" to the TRAINSET folder in your MSTS / Open Rails installation

When finished, you will have a new folder in your main TRAINSET folder called "CBQHvyBagMail"

NOTES ON BUILDING CONSISTS WITH THE DIFFERENT .wag FILE TYPES SUPPLIED:

Included in this release are two versions of each car. The "End of Train" (EOT) version has a gate across the rear vestibule, and lighted marker lamps on the rear of the car. The "Mid-Train" versions do not have rear gates or marker lamps present. To specify either mid train or end of train cars, use the following two .wag files as described:

Car is in the middle of the train: cbqbag1530.wag
Car is in the middle of the train: cbqrpo1925.wag
Car is in the middle of the train: cbqmail2328.wag

Car is the last of the train: cbqbag1530eot.wag
Car is the last of the train: cbqrpo1925eot.wag
Car is the last of the train: cbqmail2328eot.wag

The other car numbers may be substituted in the examples above.

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ALTERNATE LETTERING AND NUMBERS (BEFORE AND AFTER ABOUT 1951)

There are two sets of lettering and number FreightAnim shapes supplied. These represent the two styles of lettering that appeared on these cars, with the earlier Railroad Roman style lettering and the later "ribbon" style lettering which appeared in the 1950's. The files for each type of lettering are contained in two folders within the "CBQHvyBagMail" TRAINSET folder:

RRomanLetters Folder - Railroad Roman style lettering

RibbonLetters Folder - Ribbon style lettering

To change from one lettering style to the other, copy the files from the folder of the lettering style you prefer into the "CBQHvyBagMail" TRAINSET folder.

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SPECIAL FEATURE - ANIMATED DOORS

The left and right front vestibule doors are animated and will open / close on these cars.

In Open Rails the doors are opened / closed by pressing Q (left doors), or SHIFT + Q (right doors)

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SOUNDS:

As provided these cars utilize default sounds, but I recommend the "3 Axle HW Sound Update" by Steven West. This can be downloaded from the following locations:

At Elvastower.com: http://www.elvastowe...
At Trainsim.com: http://www.trainsim....

To use these sounds follow the readme instructions included with the download and install the SOUND folder into the "CBQHvyBagMail" TRAINSET folder.

To update these cars to the new sounds, simply copy and paste the following exterior and interior sound lines into the .wag files:

Exterior Sounds: Sound ( "3axleEXT.sms" )

This replaces the line "Sound ( "genpasswagsteam.sms" )" in the .wag files

Interior Sounds: Sound ( "3axleINT.sms" )

This replaces the line "Sound ( "genpasswagsteam.sms" )" in the Inside section of the .wag files

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LEGAL:

As author of this new design, I advise that it is copyrighted, but royalty free. You may use it and edit it as you wish, but you may not distribute it for money, or include it in a paid or non paid distribution without permission from Derek Miller, who can be reached via personal message at www.elvastower.com or www.trainsim.com forums (user midneguy). You must include my name in your credits, as well as my copyright notices, and this entire Readme.txt, if you repaint it, use or derive files from it, or otherwise use or distribute these files with my permission. Copyrights for content included in these files, but not created by me as listed in the credits section of this readme.txt, are retained by the original authors.

Because this program is royalty free, it is provided WHERE IS, AS IS, WITH ALL FAULTS, and WITHOUT WARRANTIES OF MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE or any other warranties. There is no liability by the authors in your use of this program, instead all liability is assumed by the user.

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CREDITS AND THANK YOUS:

3D Models and textures © 2015 by Derek Miller with the following exceptions:

3D Model of coupler © 2004 Jeff Link and Tim Muir, Coupler Texture base © 2004 Steve Thompson

"Wood Grain" portion of the interior car textures adapted from a textures from CGTextures.com.

"One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information."

Beta Testing and Input: Herb Kelsey and Tim Muir

Thank you all and hope you enjoy these models!

Derek Miller
April, 2016

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